Monday, May 7, 2007

When worlds collide

It had to happen. Online gamers can now get a VISA credit card which earns World of Warcraft gametime. Three years ago there was a  student in my AMST 201 making about a thousand dollars a month in his spare time creating and then selling characters on Everquest. I realized that anyone who thinks online entertainment is just a hobby for nerds is missing the emergence of an entirely new society, complete with subculture, politics and its own economy. So here is one more point of connection between the "real world" (if credit can be considered real compared to cash) and cyberculture. What I want to know is how soon will I be able to get a rewards card that earns me Linden dollars?

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